Question:

Which of the following is basically a marker used to specify an object's position and attributes at a given point in time?

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Without Keyframes, a 3D animation engine cannot calculate motion curves. Setting a keyframe is like planting a physical anchor point on a graph of values over time.
Updated On: Jun 29, 2026
  • Frame timeline
  • Framework
  • Keyframe
  • Frame rate
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The Correct Option is C

Solution and Explanation



Step 1: Foundations of Computer Interpolation:

In digital animation, software does not require the animator to draw every single frame of a sequence. Instead, the animator establishes milestone frames, and the computer interpolates (calculates the in-between values) the transition.

Step 2: Defining the Keyframe:

A Keyframe is a marker on the timeline that locks in the specific values of an object's properties (such as Translation, Rotation, Scale, Opacity, or Color) at a specific point in time ($t$). Once two keyframes are established, the software automatically generates smooth motion between those points.

Step 3: Evaluating Options:

Frame timeline (A) is the visual grid. Framework (B) is a structure. Frame rate (D) is the playback speed (FPS). Thus, Keyframe (Option C) is the correct term.
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