Step 1: In C++, a name declared in a derived class hides every member with the same name in the base class. This is called name hiding.
Step 2: Once the derived class declares a function with that name, the whole set of base class overloads of that name is removed from the derived class scope. The compiler does not merge the base and derived overload sets, even when the parameter lists differ.
Step 3: So a call like
derivedObj.func(args);
only looks at the derived class version. If the arguments do not match the derived signature, you get an error, not a fall back to the base version.
Step 4: This is not overriding. Overriding needs the same signature and a virtual function. Here the signatures differ, so it is plain hiding. To reach the base version you must write \( base::func \) explicitly, but the default effect is that the base function is hidden.
Answer: option C.