Step 1: Understanding projectile motion structure.
This is a case of horizontal projectile motion where the initial velocity is purely horizontal. The motion can be separated into independent horizontal and vertical components. Gravity affects only vertical motion, not horizontal motion.
Step 2: Horizontal motion analysis.
The horizontal velocity remains constant throughout the motion because there is no horizontal acceleration. Therefore, \( v_x = 20 \, \text{m/s} \) at all times, including at impact with the ground.
Step 3: Vertical motion setup.
Vertically, the initial velocity is zero since the ball is thrown horizontally. The only acceleration acting vertically is gravity \( g = 10 \, \text{m/s}^2 \). The ball falls freely from height 20 m under gravity.
Step 4: Finding vertical velocity at impact.
We use the kinematic equation \( v_y^2 = u_y^2 + 2gh \). Substituting values gives \( v_y^2 = 0 + 2 \times 10 \times 20 \). This simplifies to \( v_y^2 = 400 \), so \( v_y = 20 \, \text{m/s} \).
Step 5: Understanding velocity components at impact.
At the moment of hitting the ground, the velocity has two perpendicular components: horizontal \( v_x = 20 \) and vertical \( v_y = 20 \). These must be combined vectorially to get resultant velocity.
Step 6: Resultant velocity calculation.
We apply Pythagoras theorem: \( v = \sqrt{v_x^2 + v_y^2} \). Substituting values gives \( v = \sqrt{20^2 + 20^2} = \sqrt{800} \). This simplifies to \( v = 20\sqrt{2} \).
Step 7: Final numerical evaluation.
\( 20\sqrt{2} \approx 20 \times 1.414 = 28.3 \, \text{m/s} \). Hence, the final speed on impact is 28.3 m/s.