Step 1: Understanding the Concept:
Without any drag, a projectile launched from level ground follows a symmetric parabola. Its horizontal range is the standard formula \(R_0 = \dfrac{v_0^2 \sin 2\theta_0}{g}\), and by the up-down symmetry of that parabola the ball lands at exactly the same angle it was launched at, so \(\theta = \theta_0\). Here the projectile also feels a drag force \(\vec{F}_{drag} = -\gamma \vec{v}\), proportional to its own velocity, so this symmetry is broken and we have to track the horizontal and vertical motion separately.
Step 2: Key Formula or Approach:
Newton's second law along each axis, with drag as the only horizontal force and gravity plus drag along the vertical, gives two independent linear equations:
\[ m\frac{dv_x}{dt} = -\gamma v_x, \qquad m\frac{dv_y}{dt} = -mg - \gamma v_y \]
Solving the first with \(v_x(0) = v_0\cos\theta_0\) gives an exponential decay, and solving the second (a linear equation with a constant forcing term \(-mg\)) gives a term that settles down to a constant terminal value:
\[ v_x(t) = v_0\cos\theta_0\, e^{-\gamma t/m}, \qquad v_y(t) = \left(v_0\sin\theta_0 + \frac{mg}{\gamma}\right) e^{-\gamma t/m} - \frac{mg}{\gamma} \]
Step 3: Why the landing angle is steeper (\(\theta \gt \theta_0\)):
Look at what each velocity component does as time goes on. \(v_x(t)\) has nothing driving it except drag, so it just keeps decaying toward zero, no matter how long the flight lasts. \(v_y(t)\), on the other hand, is pulled by gravity the whole time and only levels off at the terminal speed \(-mg/\gamma\) as \(t \to \infty\); it does not collapse toward zero the way \(v_x\) does. So while both speeds shrink compared with the no-drag case, the horizontal speed shrinks away much faster (all the way to zero) than the vertical speed does (it only settles at a finite terminal value). At the moment of landing, the ratio \(\tan\theta = |v_y|/v_x\) has therefore grown larger than it was at launch, \(\tan\theta_0 = |v_y(0)|/v_x(0)\). That means \(\theta \gt \theta_0\): the ball comes down steeper than it went up.
Step 4: Why the range is shorter (\(R \lt v_0^2\sin 2\theta_0/g\)):
Drag is a dissipative force: it removes mechanical energy from the projectile at the rate \(\gamma v^2\) at every instant of the flight, energy that in the no-drag case would have stayed available to carry the projectile further forward. Since \(v_x(t)\) is smaller at every instant than the drag-free value \(v_0\cos\theta_0\), the horizontal distance \(R = \int_0^T v_x\,dt\) covered in the (also reduced) flight time \(T\) comes out smaller than the drag-free range for the same launch speed and angle. So \(R \lt \dfrac{v_0^2\sin 2\theta_0}{g}\).
Final Answer:
Both effects act together: the range shrinks below the ideal value and the ball lands steeper than it was thrown, which is exactly option (C).
\[ \boxed{R \lt \frac{v_0^2\sin 2\theta_0}{g}, \ \ \theta \gt \theta_0 \ \ \text{(Option C)}} \]