Texture Mapping is the process of applying a 2D image or texture onto the surface of a 3D model. It adds realism to objects by simulating material details.
Example: A brick wall texture applied to a flat plane in 3D software creates the appearance of a realistic wall.
Answer the question selecting the appropriate option given below:
Assertion (A): Blend controls how much of the texture’s default colour is mixed into the texture colour.
Reason (R): A value of 1 means the default colour does not affect the texture colour.
| Case No. | Lens | Focal Length | Object Distance |
|---|---|---|---|
| 1 | \(A\) | 50 cm | 25 cm |
| 2 | B | 20 cm | 60 cm |
| 3 | C | 15 cm | 30 cm |