Step 1: The board consists of numbered squares from \(1\) (Point A) to \(50\) (Point B), arranged in a zig-zag manner similar to a standard board game.
\bigskip
Step 2: The dice is non-standard and has only three possible outcomes: \(1\), \(2\), and \(3\). Hence, each throw advances the player by at most \(3\) squares.
\bigskip
Step 3: Identify all ladders shown on the board. Each ladder allows the player to jump forward multiple squares in a single move and should always be used to minimize the total number of throws.
\bigskip
Step 4: Plan the path from Point A to Point B by maximizing the benefit from ladders while minimizing backward or neutral moves.
\bigskip
Step 5: By optimally choosing dice outcomes and always using available ladders, the minimum number of dice throws required to reach Point B is:
\[
\boxed{15}
\]
\bigskip